##### Order does matter here, since this file should stay compatible with S2

##### Name strings are not translatable by purpose: this way mapmakers can share
##### suggestions without having to worry about the localized name of terrain

[steppe]
name=_"Steppe"
def_resources=water 5
is=green
dither_layer=20

[berg1]
name=_"Mountain1"
resources=coal, iron, gold, granit
is=mountain
dither_layer=60

[schnee]
name=_"Snow"
is=dead
dither_layer=70

[sumpf]
name=_"Swamp"
def_resources=water 20
is=unpassable
fps=14
dither_layer=30

[strand]
name=_"Beach"
is=dry
dither_layer=10

[wasser]
name=_"Water"
def_resources=fish 4
is=water
fps=14
dither_layer=0

[wiese1]
name=_"Meadow1"
def_resources=water 10
is=green
dither_layer=40

[wiese2]
name=_"Meadow2"
def_resources=water 10
is=green
dither_layer=40

[wiese3]
name=_"Meadow3"
def_resources=water 10
is=green
dither_layer=40

[berg2]
name=_"Mountain2"
resources=coal, iron, gold, granit
is=mountain
dither_layer=60

[berg3]
name=_"Mountain3"
resources=coal, iron, gold, granit
is=mountain
dither_layer=60

[berg4]
name=_"Mountain4"
resources=coal, iron, gold, granit
is=mountain
dither_layer=60

[steppe_kahl]
name=_"Barren steppe"
def_resources=water 4
is=green
dither_layer=20

[wiese4]
name=_"Meadow4"
def_resources=water 10
is=green
dither_layer=40

[lava]
name=_"Lava"
is=acid
dither_layer=80

[bergwiese]
name=_"Mountain meadow"
is=green
dither_layer=50
